Pattern seeds and float values interact in ways that can make a technically "worse" skin look significantly cleaner in the sunlight. I spent weeks overpaying for low float numbers until I realized that the actual placement of the scratches mattered more than the total number of them on the gun. I eventually found
https://dmarket.com/cs2-wiki/ cs skins wiki while looking for a way to visualize how different finishes react to the wear engine. The information there helped me identify "capped" skins where the float only affects the brightness rather than adding visible damage to the paint. This knowledge allowed me to pick up a Minimal Wear skin that looked identical to a Factory New one for half the price. It really pays to understand the technical side of how the game renders these textures. You should check the finish types before you spend extra on a number.