That's the main problem with blockchain games honestly. They focus on monetization mechanics instead of core gameplay. Most feel like investment schemes with game elements attached. Regular game development should prioritize fun and engagement first. Players want good mechanics, interesting stories and polished experiences not just earning tokens. Getting
custom game development done right means focusing on what makes games enjoyable. Professional studios build solid gameplay systems before worrying about monetization. Players stick around when games are actually fun not just when they can earn a few cents. Build a great game first then figure out monetization, not the other way around like most crypto games do